Sign in and everything — games, history, your own cards — follows you both between phones.
You're signed in. Now pair up: one of you creates the couple, the other joins with the code.
This one's just for the two of us.
One rule for every game: if either of you says stop, that's the whole rule.
The board. Four levels. The goal is not finishing.
Tap the die on your turn and your piece moves. Then tap the pile in the middle to draw whatever the space gives you. Most spaces draw a card from the current level; the rest are quick actions.
Every time your piece completes a lap, the heat rises for you (every half lap on the Quick pace, every two on Slow): Warm-Up, Intimate, Passionate, Steamy. Whoever's behind keeps drawing from the level before until they get there too. You can also turn it up or down a level, for both of you, and the laps still count. Skipping a card costs two sips. Tell the game what you're each drinking (in Options, or tap a name) and it counts in glasses or cans, saying when another has gone by. For a wild night, turn on “Every four sips is a shot” in Options and it calls a shot instead. Tap a name to log drinks by hand or reset the count. The × on any card asks whether to close it or take it out of the game for good; removed cards come back from Card history. If you sealed fantasies at the start, the envelope space opens one; anything still sealed is opened when you call it a night. Nobody has ever finished level four.
Pace the drinking, keep water nearby, and if either of you says stop, that's the whole rule.
Extra cards for every game. Switch on what you're in the mood for; they deal into the next new game.
Cards